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Polyversity Light Paper
  • Polyversity Light Paper
    • ABSTRACT
    • VISION
      • Learn to Earn | Gamification
      • Incubation
    • 👨‍💻TECHNOLOGIES
      • Unity
      • Blockchain
      • AI
      • Ready Player Me
    • THE METAVERSE
      • Genesis Plaza and Landing Zones
      • Teleportation and transportation
    • THE AVENUES
      • Knowledge
      • Opportunity
      • E-Sports
      • Retail
      • Entertainment
      • Innovation
    • LAND AND LAND OWNERSHIP
      • Land parcels in Polyversity
      • Land for educational institutions
      • Land for business owners
    • THE BBN TOKEN
    • MARKETPLACE
      • Land sales
      • Services
      • Assets
    • 🆔PROFILE AND IDENTITY
      • Inventory and wallet
    • ROLES AND RESPONSIBILITIES
      • World/Web Administrators
      • Land Owners
      • Land Administrators
      • Educators | Teachers
      • Business owners
      • Students
      • Guests | General users
    • 🚹AVATARS
      • Wearables, clothing and accessories
      • Gestures and animations
      • Backpack
    • THE CREATOR ECONOMY
      • The Builder Tool
      • The Scripting Tool
      • Partnerships
    • 🛣️ROADMAP
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  1. Polyversity Light Paper
  2. TECHNOLOGIES

Unity

We are deploying Polyversity on the powerful Unity Platform, which has proven itself when it comes to massively multiplayer enterprises. It is scalable and versatile and can handle millions of players concurrently.

Our team is building custom modules for concurrency, avatars, navigation and interaction, and we plan to open-source them once they are complete. We are also building a creator tool on Unity that will allow users to build out their own assets on Polyversity land.

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Last updated 1 year ago

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