We are deploying Polyversity on the powerful Unity Platform, which has proven itself when it comes to massively multiplayer enterprises. It is scalable and versatile and can handle millions of players concurrently.

Our team is building custom modules for concurrency, avatars, navigation and interaction, and we plan to open-source them once they are complete. We are also building a creator tool on Unity that will allow users to build out their own assets on Polyversity land.

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